• atocci@lemmy.world
    link
    fedilink
    English
    arrow-up
    15
    arrow-down
    9
    ·
    29 天前

    Java Minecraft doesn’t and never has supported VR, we’ve always needed a mod for that. Bedrock was the only one with official VR support.

    • warm@kbin.earth
      link
      fedilink
      arrow-up
      31
      arrow-down
      3
      ·
      29 天前

      Official, unofficial, why does it matter? The Java VR mod works 1000x better than bedrock’s VR ever did,

      • atocci@lemmy.world
        link
        fedilink
        English
        arrow-up
        14
        arrow-down
        5
        ·
        29 天前

        It doesn’t matter, I’m just clarifying Java Edition doesn’t support VR like the comment above claimed it did. The mod was always the best way to play in VR, but it’s not a supported way to play because it’s a mod.

        • warm@kbin.earth
          link
          fedilink
          arrow-up
          11
          arrow-down
          2
          ·
          29 天前

          It’s supported by the mod developer. Minecraft is relevant because of it’s huge modding scene, mods literally make the game. So I don’t see why “official” support for a feature really matters here. It’s perfectly fine to say VR is still supported on real Minecraft.

        • bisby@lemmy.world
          link
          fedilink
          English
          arrow-up
          10
          arrow-down
          3
          ·
          29 天前

          The java edition supports VR mods. So it “Supports VR” in the sense of “this is where VR works”

          The bedrock edition supports nothing and is capable of nothing.

          It’s a semantics game, but if you want Minecraft in VR, you have to use java edition.

          Most good things in Minecraft are modded and java is infinitely better than bedrock as a result. Differentiating between base support and modded features in java is contrary to the whole point of java edition