2 picks for me: Stardew Valley, most boring shit ever, I don’t see the appeal, seriously how the hell did that thing sold 20 million copies?

And Witcher 3, I own that game since 2019 and I regret buying it, funny thing is that I’ve finished Dragon Age 1 and 2, which are kinda same genre but I actually enjoyed those games. I guess the old BioWare sauce carried those games unlike Witcher where there’s nothing to enjoy in its massive pointless world.

    • faercol@lemmy.blahaj.zone
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      2 years ago

      Yeah Sekiro is one of those games where being in the flow, parrying everything almost without thinking is sooooo satisfying.

      The issue is that there really is just one way to play the game, if you don’t parry you probably won’t go too far, so of the gameplay doesn’t click, it’s just not a good experience

    • Captain Poofter@lemmy.world
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      2 years ago

      How exactly is being irritated by enemies constantly respawning a skill issue? Or is the idea I “git” SO “GUD” i literally just never save the game and play in one shot? Cuz I don’t even like playing games without saving that don’t even have combat at all. I like to save. Punishing people for saving is padding. Full stop. It doesn’t matter how “gud” i get at sekiro, I’m not going to suddenly enjoy fighting the same literal exact same enemies that i just defeated over. And over. And over. And over. I strongly disagree and think this is a core issue with their gameplay philosophy as a whole, and can’t help but notice hints of Stockholm syndrome at people who defend it.