Mobile gaming is awful these days. The vast majority are just cash grabs.
That said I look forward to Balatro being released
“These days?” As if it was ever good?
I played the original Plants vs Zombies back in the day and thought it was pretty good. I got a new tablet recently and decided to try out the latest version - and holy fuck it is significantly worse. Rather than trying to be a good game, every possible aspect has been monetized.
So yeah, I’d say the early 2010s was a time where you could at least find some good stuff that wasn’t ruined by enshitification.
Before it went f2p, yeah. Angry bird, pvz port, world of goo, ridiculous fishing, all fun stuff
It was in the early days of the Apple App Store. Games were 59p to buy. No in-app purchases and were generally good indie titles. “Helsing’s Fire” comes to mind. Miss that game!
For once, anon is not fake. May still be gay
Literally. I don’t know of a single good Android game. Sure there are tons and tons of great games ported to Android, and there’s always emulation. But not once to my knowledge has a good game been released only or even just first for Android.
Good mobile game = ports from PC games and emulators
miHoYo games could be so much more if they are PC/Console games instead of mobile.
The only truly mobile game that I can think of that I can say is good is Pokemon GO, and I don’t even like it but is the only game that truly uses the uniqueness of the mobile platform as a game feature.
I’m in a closed beta for WalkScape, which is a single-player RPG that uses your pedometer for all game progress. Travel to another location? Chop down trees? Craft a bronze mining pick? Stomp grapes into wine? All of them progress only as you take steps throughout the day. A great little game to check in on now and then, and I feel utilizes the mobile platform well.
That’s a good idea, but it’s hard to work considering that true gamers don;t walk at all. /s
This really upsets me and periodically bums me out. I used to like trawling through the top lists to see the various games that were on mobile. This is back in like 2011-2013. Typically monetization was either a free/premium version split, or an energy system. Now it’s beyond 99% garbage with 99% of the last 1% being ports. The 1 of 1? Slice and Dice, that game rocks.
and then you go through the top paid games just to find… the same top paid games from the last decade. Nothing of value is being created or getting recognition
God damnit… Slice and Dice really is good. I end up coming back to it to waste time a lot.