Love talking all things trrpg. I primarily GM Genesys RPG, sometimes also Star Wars RPG and Hero Kids.

Also into Linux, 3D Printing, software development, and PC gaming

  • 0 Posts
  • 14 Comments
Joined 2 years ago
cake
Cake day: January 19th, 2024

help-circle




  • I’ve seen some people say they got fusion 360 working on linux with bottles, but I didn’t have any luck with it. I use OpenSCAD and FreeCAD for making models to print, but if you need Fusion360 specifically for work (or specific Adobe products) then you are kind of stuck unless your company is ok with a change. You won’t be able to view or edit other people’s Fusion360 files without that specific application. You can always run Windows in a VM on linux and install only the applications you need it for there. If you have a good enough PC that is viable, but isn’t a great experience on a lower end system.



  • My 8 and 9 year old kids use xubuntu on a 2013 macbook air. They use it for writing stories, making a lot of pixel art with Piko Pixel, and some code block style programming with Lego Spike. They are learning about multi-user systems, file management, etc. I’m keeping an eye out for a cheap pc that can run Minecraft (lots of those right now since people are just trashing old win 10 machines) because the older kid wants to learn how to make Minecraft mods.


  • Only exception I have seen was when the professor was kind of a troll. He was a good teacher. This was in a pretty entry level physics class at a tech school, so we basically got a high school level physics as a pre-req for our degree in whatever 2 year program we were in.

    He spent the week leading up to the first big test talking about how hard it was, how people needed to take it seriously, etc.

    He handed out the grades after and everyone was visibly upset, nobody had a passing grade. Then he explained, after letting us freak out for a minute, that the score at the top was out of 50, not 100 and I think everyone passed

    After that the class pretty fun.



  • I love the magic system in Genesys, with just basic spells (attack, heal, augment, curse, etc), some varying effects with suggested flavor (e.g. “Ice” adds ensnare to an attack, but mechanically it doesn’t matter if it is vines, goop, whatever), and how much that effect increases spell difficulty. It lets the players go into a brainstorming session trying to come up with a spell to get out of a very specific situation, and having the game support almost anything.

    E.g. this create water idea could be an attack spell with the poisonous quality (making it a hard check), which requires the target to make a hard resilience check or take a bunch of extra damage and strain, which for a skilled mage against a non-boss creature (e.g. an overly ambitious bandit) is well within one-shot range. If they pass the check, they would still take damage from the attack, but would be able to cough up most of the water before it got too serious.

    This system sounds very cool also, and I have recently heard of Mage in another thread. I would like to play a system that gives players the ability to come up with spells that the GM doesn’t know ahead of time (I seriously dislike long lists of predefined spells), but also has a little more of that hard magic-science set of rules to satisfy my inner Sanderson fanboy. I have built in some external scaffolding around the magic in my Genesys setting that does this, and it has been a ton of fun so far.

    My main gripe is that I wish I had more time to play RPGs (more than a couple sessions a month) so I could try out more systems.