Stamets@lemmy.world to RPGMemes @ttrpg.network · 13 hours agoRead your spellbookslemmy.worldimagemessage-square37linkfedilinkarrow-up1389arrow-down14
arrow-up1385arrow-down1imageRead your spellbookslemmy.worldStamets@lemmy.world to RPGMemes @ttrpg.network · 13 hours agomessage-square37linkfedilink
minus-squareauthorinthedark@lemmy.sdf.orglinkfedilinkEnglisharrow-up35·10 hours agoblindness/deafness is a 1e spell which is permanent no matter what
minus-squareqarbone@lemmy.worldlinkfedilinkEnglisharrow-up14·7 hours agoAh! Whenever I’m talking to people about Pathfinder, it’s always 2e. Sorta like people saying D&D and meaning 5(.5)e.
minus-squareauthorinthedark@lemmy.sdf.orglinkfedilinkEnglisharrow-up3·6 hours agosame! I almost let it go assuming we were talking about a crit fail from 2e, but I had an itch in the back of my head telling me to check first
minus-squareTwiddleTwaddle@lemmy.blahaj.zonelinkfedilinkarrow-up2·6 hours agoY’all could have saved me the clicks if I had checked here first. I just went through this same thought process
minus-squarepsud@aussie.zonelinkfedilinkEnglisharrow-up7·7 hours agoD&D 3.5: Blindness/Deafness Necromancy Level: Brd 2, Clr 3, Sor/Wiz 2 Components: V Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Target: One living creature Duration: Permanent (D) Saving Throw: Fortitude negates Spell Resistance: Yes You pretty much destroy their eyes or ears. There’s a spell that undoes the damage
minus-squaretheTarrasque@lemmy.worldlinkfedilinkarrow-up3·edit-22 hours agoAFAIK The (D) behind „permanent“ means „dismissable“ so the caster can end it any time they want. Edit: Found a reference: https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#%3A~%3Atext=(D)+Dismissible%2Con+your+turn.
minus-squareRicky Rigatoni@lemm.eelinkfedilinkarrow-up1·7 hours agoSo can wizards quietly cast spells in a stealthy manner? Want to know if I ever get isekai’d into a pathfinder world.
minus-squareflicker@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up2·3 hours agoThere’s always a feat for that!
blindness/deafness is a 1e spell which is permanent no matter what
Ah! Whenever I’m talking to people about Pathfinder, it’s always 2e. Sorta like people saying D&D and meaning 5(.5)e.
same! I almost let it go assuming we were talking about a crit fail from 2e, but I had an itch in the back of my head telling me to check first
Y’all could have saved me the clicks if I had checked here first. I just went through this same thought process
D&D 3.5:
Blindness/Deafness Necromancy Level: Brd 2, Clr 3, Sor/Wiz 2 Components: V Casting Time: 1 standard action Range: Medium (100 ft. + 10 ft./level) Target: One living creature Duration: Permanent (D) Saving Throw: Fortitude negates Spell Resistance: Yes
You pretty much destroy their eyes or ears. There’s a spell that undoes the damage
AFAIK The (D) behind „permanent“ means „dismissable“ so the caster can end it any time they want.
Edit: Found a reference:
https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#%3A~%3Atext=(D)+Dismissible%2Con+your+turn.
That is correct
So can wizards quietly cast spells in a stealthy manner? Want to know if I ever get isekai’d into a pathfinder world.
There’s always a feat for that!